Go to file
2024-09-03 12:28:30 +02:00
Move to Max 8 App Folder Changed folder name 2024-06-19 16:21:21 +02:00
modulators user defined wavetable and global transport phase alignment 2024-09-03 12:28:30 +02:00
node_modules eliminated spat5 2024-06-10 08:02:01 +02:00
Presets Create hss-Xiao-2024-2.json 2024-08-26 23:35:07 +02:00
public Files addded 2024-06-04 17:24:15 +02:00
Sound Banks Warm-Bounce and Wide-Dimension folders moved 2024-08-26 12:46:52 +02:00
vbap.mxo/Contents vbap added back to repo 2024-08-14 11:55:22 +02:00
.gitignore fade fix 2024-05-23 14:34:19 +02:00
create_webinterface.maxpat Update create_webinterface.maxpat 2024-06-04 21:25:36 +02:00
djster_webcontrol.js Yet another fix 2024-08-21 14:23:48 +02:00
DJsterModulatorsMockup.maxpat Changes 2024-06-18 20:34:48 +02:00
hss-distributed-client.maxpat HSS Server and Client 2024-08-28 17:22:33 +02:00
hss-distributed-server.maxpat user defined wavetable and global transport phase alignment 2024-09-03 12:28:30 +02:00
hss-distributed-server.maxpatHSSPiece.json new changes 2024-07-09 16:27:58 +02:00
hss.piecemaker.js Bug fix du jour 2024-08-15 14:56:39 +02:00
HSSPieces.json Recent changes 2024-06-25 14:12:12 +02:00
HSSPiecesNN.json New work on presets / pieces 2024-06-23 20:50:13 +02:00
lfogui.html hacked in modulators 2024-08-29 13:45:54 +02:00
maxnode-getmyip.js Changes 2024-06-18 20:34:48 +02:00
npm-debug-u78521490196.log eliminated spat5 2024-06-10 08:02:01 +02:00
package-lock.json eliminated spat5 2024-06-10 08:02:01 +02:00
package.json eliminated spat5 2024-06-10 08:02:01 +02:00
poly-vbap.maxpat 6-channel playback implemented 2024-08-28 17:20:08 +02:00
README.md user defined wavetable and global transport phase alignment 2024-09-03 12:28:30 +02:00
temp.txt Recent changes 2024-06-25 14:12:12 +02:00
vbap.mxe Changes 2024-06-18 20:34:48 +02:00
vbap.mxe64 Changes 2024-06-18 20:34:48 +02:00

healing-soundscapes modulator branch

PLEASE DON'T USE THE PRESET OBJECT TO SAVE PRESETS! CLICK ON THE CIRCLES NUMBERED 1-5. MAKE SURE YOU CLICK ON THE EXACT CENTER YOU THEN CAN USE THE PRESET OBJECT TO LOAD PRESETS

Things not yet implemented:

  • Noise functions. I'm thinking of having random values, linear interpolated random values, sine interpolated random values, and perlin noise. I'm not going to start working on this until earliest October
  • The necessary interfacing allowing for training and control by the MLP. Similarly, this should wait until October or later.